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.Dd October 21, 2007
.Dt RG_TILE 3
.Os
.ds vT Agar-RG API Reference
.ds oS Agar-RG 1.0
.Sh NAME
.Nm RG_Tile
.Nd agar-rg image element
.Sh SYNOPSIS
.Bd -literal
#include
#include
#include
.Ed
.Sh DESCRIPTION
The
.Nm
structure describes a graphical surface generated from a set of instructions
or
.Sq elements .
.Pp
Note: Unless you need to generate or manipulate tiles programmatically, you
do not need to use this interface.
Libraries such as
.Xr MAP 3
use this interface to display graphics.
.Pp
The following types of elements are implemented:
.Bl -tag -width "RG_TILE_PIXMAP "
.It RG_TILE_PIXMAP
Blit the given surface (a
.Xr RG_Pixmap 3
reference) at target coordinates
.Va x ,
.Va y
with alpha blending factor
.Va alpha .
.It RG_TILE_SKETCH
Blit a rendering of the given vector drawing at
.Va x ,
.Va y ,
using scale factor
.Va scale
and alpha blending factor
.Va alpha .
.It RG_TILE_FEATURE
Generic graphical operation.
Features may or may not have associated target coordinates.
Filters such as
.Sq Blur
are implemented as features.
New features are easily implemented.
See
.Xr RG_Feature 3
for more information on the feature framework.
.El
.Pp
The public members of the
.Nm
structure are as follows:
.Bd -literal
typedef struct rg_tile {
char name[RG_TILE_NAME_MAX]; /* User description */
char clname[RG_TILE_CLASS_MAX]; /* Category (app-specific) */
AG_Surface *su; /* Generated surface */
int xOrig, yOrig; /* Origin coordinates */
enum rg_snap_mode {
RG_SNAP_NONE, /* No snapping */
RG_SNAP_TO_GRID /* Snap to grid */
} snap_mode;
};
.Ed
.Sh INTERFACE
.nr nS 1
.Ft "RG_Tile *"
.Fn RG_TileNew "RG_Tileset *tileset" "const char *name" "Uint16 width" "Uint16 height" "Uint flags"
.Pp
.Ft void
.Fn RG_TileScale "RG_Tileset *tileset" "RG_Tile *tile" "Uint16 width" "Uint16 height" "Uint flags"
.Pp
.Ft void
.Fn RG_TileGenerate "RG_Tile *tile"
.Pp
.Ft "RG_TileElement *"
.Fn RG_TileAddPixmap "RG_Tile *tile" "const char *name" "RG_Pixmap *pixmap" "int x" "int y"
.Pp
.Ft "RG_TileElement *"
.Fn RG_TileAddSketch "RG_Tile *tile" "const char *name" "RG_Sketch *sketch" "int x" "int y"
.Pp
.Ft "RG_TileElement *"
.Fn RG_TileAddFeature "RG_Tile *tile" "const char *name" "RG_FeatureOps *featureOps" "int x" "int y"
.Pp
.Ft "void"
.Fn RG_TileDelPixmap "RG_Tile *tile" "RG_Pixmap *pixmap" "int destroyFlag"
.Pp
.Ft "void"
.Fn RG_TileDelSketch "RG_Tile *tile" "RG_Sketch *sketch" "int destroyFlag"
.Pp
.Ft "void"
.Fn RG_TileDelFeature "RG_Tile *tile" "RG_Feature *feature" "int destroyFlag"
.Pp
.nr nS 0
The
.Fn RG_TileNew
function allocates, initializes, and attaches a new
.Nm
of
.Fa width
by
.Fa height
pixels.
.Fa name
is a string identifier for the tile
(if a tile of the same name exists, a unique name will be
generated automatically).
Accepted
.Fa flags
include:
.Pp
.Bl -tag -compact -width "RG_TILE_SRCCOLORKEY "
.It RG_TILE_SRCCOLORKEY
Use colorkeying with the tile surface.
.It RG_TILE_SRCALPHA
Use alpha blending with the tile surface.
.El
.Pp
.Fn RG_TileScale
resizes the canvas of the tile to
.Fa width
by
.Fa height
pixels.
Note that this only resizes the canvas used for rendering the tile,
and has no effect on the pixmaps and other features.
.Pp
The
.Fn RG_TileGenerate
function updates the surface
(the
.Va su
member of the
.Nm
structure) using the tile instructions.
.Pp
.Fn RG_TileFindElement
searches for a tile element by type and name.
.Pp
.Fn RG_TileAddPixmap
inserts a reference to
.Fa pixmap
at coordinates
.Fa x ,
.Fa y .
.Fn RG_TileAddSketch
inserts a reference to
.Fa sketch
at coordinates
.Fa x ,
.Fa y .
.Fn RG_TileAddFeature
inserts the feature described by
.Fa featureOps .
For features, the
.Fa x
and
.Fa y
parameters may or may not have any meaning.
See
.Xr RG_Feature 3
for more information on the feature framework.
.Pp
.Fn RG_TileDelFeature ,
.Fn RG_TileDelPixmap
and
.Fn RG_TileDelSketch
remove any element that refers to the given pixmap, sketch or feature,
respectively.
This causes the reference count of the referenced element to be decremented.
If
.Fa destroyFlag
is 1, the element is automatically freed is that reference count reaches 0.
.Sh SEE ALSO
.Xr RG_Tileset 3 ,
.Xr RG_Anim 3 ,
.Xr RG_Pixmap 3 ,
.Xr RG_Sketch 3 ,
.Xr RG_Feature 3 ,
.Xr RG_Texture 3 ,
.Xr RG_Tileview 3
.Sh HISTORY
The
.Nm
object first appeared in Agar-RG 1.0.