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.Dd July 25, 2008
.Dt VG_VIEW 3
.Os
.ds vT Agar API Reference
.ds oS Agar 1.3
.Sh NAME
.Nm VG_View
.Nd agar-vg visualization widget
.Sh SYNOPSIS
.Bd -literal
#include
#include
#include
.Ed
.Sh DESCRIPTION
The
.Nm
widget displays a
.Xr VG 3
vector graphics object.
.Nm
also provides a simple "tool" registration interface which allows modular
editors to be implemented quickly.
.Sh INTERFACE
.nr nS 1
.Ft "VG_View *"
.Fn VG_ViewNew "void *parent" "VG *vg" "Uint flags"
.Pp
.Ft "void"
.Fn VG_ViewSetVG "VG_View *vv" "VG *vg"
.Pp
.Ft "void"
.Fn VG_ViewSetScale "VG_View *vv" "float c"
.Pp
.Ft "void"
.Fn VG_ViewSetScalePreset "VG_View *vv" "int index"
.Pp
.Ft "void"
.Fn VG_ViewSetScaleMin "VG_View *vv" "float c"
.Pp
.Ft "void"
.Fn VG_ViewSetScaleMax "VG_View *vv" "float c"
.Pp
.Ft "void"
.Fn VG_ViewSetSnapMode "VG_View *vv" "enum vg_snap_mode mode"
.Pp
.Ft "void"
.Fn VG_ViewSetGrid "VG_View *vv" "int gridID" "enum vg_grid_type type" "int interval" "VG_Color color"
.Pp
.Ft "Uint"
.Fn VG_AddEditArea "VG_View *vv" "void *widget"
.Pp
.Ft "void"
.Fn VG_ClearEditAreas "VG_View *vv"
.Pp
.Ft "void"
.Fn VG_EditNode "VG_View *vv" "Uint editArea" "VG_Node *vn"
.Pp
.Ft "void"
.Fn VG_ApplyConstraints "VG_View *vv" "VG_Vector *pos"
.Pp
.Ft "void"
.Fn VG_GetVGCoords "VG_View *vv" "int x" "int y" "VG_Vector *v"
.Pp
.Ft "void"
.Fn VG_GetVGCoordsFlt "VG_View *vv" "VG_Vector pos" "VG_Vector *v"
.Pp
.Ft "void"
.Fn VG_GetViewCoords "VG_View *vv" "VG_Vector v" "int *x" "int *y"
.Pp
.Ft "void"
.Fn VG_GetViewCoordsFlt "VG_View *vv" "VG_Vector v" "float *x" "float *y"
.Pp
.Ft "void *"
.Fn VG_Nearest "VG_View *vv" "VG_Vector vPos"
.Pp
.Ft "void *"
.Fn VG_NearestPoint "VG_View *vv" "VG_Vector vPos" "void *ignore"
.Pp
.nr nS 0
The
.Fn VG_ViewNew
function allocates, initializes, and attaches a
.Nm
widget displaying the specified
.Fa vg
object.
Acceptable initialization
.Fa flags
include:
.Bl -tag -width "VG_VIEW_CONSTRUCTION "
.It VG_VIEW_GRID
Display the grid; see
.Fn VG_ViewSetGrid .
.It VG_VIEW_EXTENTS
Display the bounding boxes of the VG elements.
This option is only implemented in debug mode.
.It VG_VIEW_DISABLE_BG
Disable the VG-specific background.
.It VG_VIEW_CONSTRUCTION
Display VG elements marked as "for construction", such as the points used to
construct a polygon.
The exact interpretation of this setting is element-specific.
.El
.Pp
The VG object displayed can be changed at runtime with
.Fn VG_ViewSetVG .
If a VG tool (see
.Dq TOOL INTERFACE )
is currently in use, changing the VG has the side effect of
deselecting the tool.
.Pp
.Fn VG_ViewSetScale
sets the scaling factor at which the vector scene will be displayed.
The
.Fn VG_ViewSetScalePreset
variant accepts an index into the table of preset scaling factors as an
argument (0..nScaleFactors).
.Fn VG_ViewSetScaleMin
and
.Fn VG_ViewSetScaleMax
specify the range of scaling factors the user is allowed to select.
.Pp
.Fn VG_ViewSetSnapMode
selects the snapping constraint mode for the cursor.
Acceptable values of
.Fa mode
include:
.Pp
.Bl -tag -compact -width "VG_FREE_POSITIONING "
.It VG_FREE_POSITIONING
No snapping constraint.
.It VG_GRID
Snap cursor to active grid.
.It VG_ENDPOINT
Snap to line endpoints.
.It VG_CLOSEST_POINT
Snap to closest point on nearest entity.
.El
.Pp
.Fn VG_ViewSetGrid
either creates a new grid, or changes the parameters of an existing grid
.Fa gridID .
The
.Fa interval
argument specifies the interval of the grid (in pixels).
.Fa color
sets the color which will be used to display the grid.
.Fa type
specifies the style of rendering:
.Pp
.Bl -tag -compact -width "VG_GRID_POINTS "
.It VG_GRID_POINTS
Draw the grid as an array of points.
.It VG_GRID_LINES
Draw the grid using lines only.
.El
.Pp
The
.Fn VG_AddEditArea
routine indicates a container widget which the
.Nm
should use to display tool-specific GUI elements.
Whenever a tool (or a
.Ft VG_Node )
is selected, its optional
.Fn edit
operation may create one or more GUI elements bound to various parameters.
Multiple edition areas are allowed.
.Fn VG_AddEditArea
returns an index into the
.Va editAreas
array of
.Nm .
.Pp
.Fn VG_ClearEditAreas
destroys all widgets currently attached to the container(s) registered by
.Fn VG_AddEditArea .
.Pp
.Fn VG_EditNode
populates the specified edit area (index as returned by
.Fn VG_AddEditArea )
with the controls returned by the
.Fn edit
operation of the specified
.Ft VG_Node .
.Fn VG_EditNode
is automatically invoked by the stock selection tool
.Va vgSelectTool
when an entity is selected.
.Pp
The
.Fn VG_ApplyConstraints
routine applies effective position constraints (e.g., the snapping mode given
by
.Fn VG_ViewSetSnapMode )
on the given position, overwriting the contents of
.Fa pos
with the result.
.Pp
The
.Fn VG_GetVGCoords
routine converts the given integer coordinates (relative to the
.Nm
widget), into real coordinates in the VG scene.
The
.Fn VG_GetVGCoordsFlt
variant accepts view coordinates in floating-point format.
.Pp
Conversely,
.Fn VG_GetViewCoords
and
.Fn VG_GetViewCoordsFlt
convert the specified real VG coordinates
.Fa v
to integer (or floating-point) view coordinates into
.Fa x ,
.Fa y .
.Pp
The
.Fn VG_Nearest
routine returns a pointer to the entity nearest to the given coordinates.
The
.Fn VG_NearestPoint
variant searches the scene for a point which intersects a VG element and
is closest to the specified VG coordinates
.Fa vPos .
.Fa ignore
is an optional pointer to an element which should be ignored in the computation.
.Sh RENDERING ROUTINES
The
.Fn draw
operation of most
.Xr VG 3
elements will use the standard GUI rendering routines (see
.Xr AG_Widget 3 ,
.Dq RENDERING AND PRIMITIVES ) ,
or perform direct OpenGL calls.
Vector coordinates are typically translated to view coordinates using
.Fn VG_GetViewCoords .
The following rendering routines are specific to
.Nm
and must be invoked from
.Fn VG_Node
.Fn draw
context.
.Pp
.nr nS 1
.Ft "void"
.Fn VG_DrawSurface "VG_View *vv" "int x" "int y" "float degs" "int su"
.Pp
.Ft "void"
.Fn VG_DrawText "VG_View *vv" "int x" "int y" "float degs" "const char *text"
.nr nS 0
.Pp
The
.Fn VG_DrawSurface
routine renders the contents of a surface at view coordinates
.Fa x ,
.Fa y
in pixels, rotated clockwise by
.Fa degs
degrees.
The surface
.Fa su
must have been previously mapped to the
.Nm
object (see
.Xr AG_WidgetMapSurface 3 ) .
.Pp
The
.Fn VG_DrawText
variant renders a string of text.
.Sh TOOL INTERFACE
.nr nS 1
.Ft "VG_Tool *"
.Fn VG_ViewRegTool "VG_View *vv" "const VG_ToolOps *classInfo" "void *userPtr"
.Pp
.Ft "void"
.Fn VG_ViewSelectTool "VG_View *vv" "VG_Tool *tool" "void *userPtr"
.Pp
.Ft "void"
.Fn VG_ViewSelectToolEv "AG_Event *event"
.Pp
.Ft "VG_Tool *"
.Fn VG_ViewFindTool "VG_View *vv" "const char *name"
.Pp
.Ft "VG_Tool *"
.Fn VG_ViewFindToolByOps "VG_View *vv" "const VG_ToolOps *classInfo"
.Pp
.Ft "void"
.Fn VG_ViewSetDefaultTool "VG_View *vv" "VG_Tool *tool"
.Pp
.nr nS 0
Implementing an editor using
.Nm
is typically done by registering a set of tools which are invoked using a
callback-style interface.
.Pp
.Fn VG_ViewRegTool
registers a new tool class (described by the provided
.Fa classInfo
structure)
with the
.Nm .
.Fa userPtr
is an optional user pointer which will be passed to the tool.
The
.Ft VG_ToolOps
structure is as follows.
Any of the callback functions may be set to NULL.
.Bd -literal
typedef struct vg_tool_ops {
const char *name; /* Tool name */
const char *desc; /* Optional description */
AG_StaticIcon *icon; /* Optional GUI icon */
size_t len; /* Size of instance structure */
Uint flags; /* Options (see below) */
void (*init)(void *);
void (*destroy)(void *);
void *(*edit)(void *, struct vg_view *);
void (*predraw)(void *, struct vg_view *);
void (*postdraw)(void *, struct vg_view *);
void (*selected)(void *, struct vg_view *);
void (*deselected)(void *, struct vg_view *);
int (*mousemotion)(void *, VG_Vector vPos, VG_Vector vRel,
int buttons);
int (*mousebuttondown)(void *, VG_Vector vPos, int button);
int (*mousebuttonup)(void *, VG_Vector vPos, int button);
int (*keydown)(void *, int ksym, int kmod, int unicode);
int (*keyup)(void *, int ksym, int kmod, int unicode);
} VG_ToolOps;
.Ed
.Pp
The
.Fa name
field specifies a short name for the tool.
.Fa desc
is a short description of the purpose of the tool.
.Fa icon
is an optional
.Xr AG_StaticIcon 3
for the GUI.
.Pp
The
.Fa len
value specifies the size, in bytes, of the structure which will be used to
describe an instance of the tool (either
.Ft VG_Tool
or a derivative of it).
.Pp
Acceptable
.Fa flags
options include:
.Bl -tag -width "VG_MOUSEMOTION_NOSNAP "
.It VG_NOSNAP
Disable position constraints in any context.
.It VG_MOUSEMOTION_NOSNAP
Disable position constraints when communicating mouse motion events to the
tool.
.It VG_BUTTONUP_NOSNAP
Disable position constraints when communicating mouse button release events
to the tool.
.It VG_BUTTONDOWN_NOSNAP
Disable position constraints when communicating mouse button press events
to the tool.
.It VG_BUTTON_NOSNAP
Implies
.Dv VG_BUTTONUP_NOSNAP
and
.Dv VG_BUTTONDOWN_NOSNAP
.It VG_NOEDITCLEAR
When the tool is selected, do not perform automatic removal of GUI elements
in the containers specified by
.Fn VG_AddEditArea .
.El
.Pp
The
.Fn init
callback initializes an instance of the tool.
.Fn destroy
releases resources allocated by an instance of the tool.
.Pp
The
.Fn edit
operation creates one or more GUI elements, typically used to set various
tool-specific options.
The object returned by
.Fn edit
should be a derivative of
.Xr AG_Widget 3 .
.Pp
The
.Fn predraw
and
.Fn postdraw
callbacks are invoked prior to, and after rendering of the scene by the
.Nm .
Typically,
.Fn postdraw
is used to render specialized cursors or provide visual feedback to the user
in a manner specific to the tool.
.Pp
.Fn selected
and
.Fn deselected
are invoked whenever the tool is, respectively, selected or deselected by the
user.
.Pp
Low-level mouse and keyboard events can be handled directly by the tool
using
.Fn mousemotion
.Fn mousebuttondown ,
.Fn mousebuttonup ,
.Fn keydown
and
.Fn keyup .
The coordinates passed to mouse-related callbacks are subject to the current
position constraints, unless disabled by one of the
.Dv VG_*_NOSNAP
flags in the
.Fa flags
field.
.Sh SEE ALSO
.Xr VG 3
.Sh HISTORY
The
.Nm
interface first appeared in Agar 1.3, and was first documented in Agar 1.3.3.