/*
* Copyright (c) 2008 Hypertriton, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Circle tool.
*/
#include
#include
#include
#include "vg.h"
#include "vg_view.h"
#include "icons.h"
typedef struct vg_circle_tool {
VG_Tool _inherit;
VG_Circle *vcCur;
} VG_CircleTool;
static void
Init(void *p)
{
VG_CircleTool *t = p;
t->vcCur = NULL;
}
static __inline__ void
AdjustRadius(VG_Circle *vc, VG_Vector vPos)
{
vc->r = VG_Distance(vPos, VG_Pos(vc->p));
}
static int
MouseButtonDown(void *p, VG_Vector vPos, int button)
{
VG_CircleTool *t = p;
VG_View *vv = VGTOOL(t)->vgv;
VG *vg = vv->vg;
VG_Point *pCenter;
switch (button) {
case SDL_BUTTON_LEFT:
if (t->vcCur == NULL) {
if (!(pCenter = VG_NearestPoint(vv, vPos, NULL))) {
pCenter = VG_PointNew(vg->root, vPos);
}
t->vcCur = VG_CircleNew(vg->root, pCenter, 1.0f);
AdjustRadius(t->vcCur, vPos);
} else {
AdjustRadius(t->vcCur, vPos);
t->vcCur = NULL;
}
return (1);
case SDL_BUTTON_RIGHT:
if (t->vcCur != NULL) {
VG_Delete(t->vcCur);
t->vcCur = NULL;
}
return (1);
default:
return (0);
}
}
static int
MouseMotion(void *p, VG_Vector vPos, VG_Vector vRel, int buttons)
{
VG_CircleTool *t = p;
VG_View *vv = VGTOOL(t)->vgv;
VG_Point *pEx;
if (t->vcCur != NULL) {
AdjustRadius(t->vcCur, vPos);
VG_Status(vv, _("Set radius: %.2f"), t->vcCur->r);
} else {
if ((pEx = VG_NearestPoint(vv, vPos, NULL))) {
VG_Status(vv, _("Use Point%u as center"),
VGNODE(pEx)->handle);
} else {
VG_Status(vv, _("Circle center at %.2f,%.2f"),
vPos.x, vPos.y);
}
}
return (0);
}
static void
PostDraw(void *p, VG_View *vv)
{
VG_Tool *t = p;
int x, y;
VG_GetViewCoords(vv, t->vCursor, &x,&y);
AG_DrawCircle(vv, x,y, 3, VG_MapColorRGB(vv->vg->selectionColor));
}
VG_ToolOps vgCircleTool = {
N_("Circle"),
N_("Insert circle by centerpoint and radius."),
&vgIconCircle,
sizeof(VG_CircleTool),
0,
Init,
NULL, /* destroy */
NULL, /* edit */
NULL, /* predraw */
PostDraw,
NULL, /* selected */
NULL, /* deselected */
MouseMotion,
MouseButtonDown,
NULL, /* mousebuttonup */
NULL, /* keydown */
NULL /* keyup */
};