/*
* Copyright (c) 2004-2008 Hypertriton, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Grid and snapping methods.
*/
#include
#include
#include
#include
#include
#include
#include "vg.h"
#include "vg_view.h"
#include "icons.h"
static void
SnapTo(AG_Event *event)
{
AG_Button *bu = AG_SELF();
AG_Toolbar *tbar = AG_PTR(1);
VG_View *vv = AG_PTR(2);
int snap_mode = AG_INT(3);
AG_ToolbarSelectOnly(tbar, bu);
VG_ViewSetSnapMode(vv, snap_mode);
}
static void
SnapToMenu(AG_Event *event)
{
VG_View *vv = AG_PTR(1);
int snap_mode = AG_INT(2);
VG_ViewSetSnapMode(vv, snap_mode);
}
AG_Toolbar *
VG_SnapToolbar(void *parent, VG_View *vv, int type)
{
AG_Toolbar *snbar;
snbar = AG_ToolbarNew(parent, (enum ag_toolbar_type)type, 1,
AG_TOOLBAR_HOMOGENOUS|AG_TOOLBAR_STICKY);
AG_ToolbarButtonIcon(snbar, vgIconSnapFree.s, 0,
SnapTo, "%p,%p,%i", snbar, vv, VG_FREE_POSITIONING);
AG_ToolbarButtonIcon(snbar, vgIconSnapGrid.s, 1,
SnapTo, "%p,%p,%i", snbar, vv, VG_GRID);
#if 0
AG_ToolbarButtonIcon(snbar, vgIconSnapEndpt.s, 0,
SnapTo, "%p,%p,%i", snbar, vv, VG_ENDPOINT);
AG_ToolbarButtonIcon(snbar, vgIconSnapEndptDist.s, 0,
SnapTo, "%p,%p,%i", snbar, vv, VG_ENDPOINT_DISTANCE);
AG_ToolbarButtonIcon(snbar, vgIconSnapClosest.s, 0,
SnapTo, "%p,%p,%i", snbar, vv, VG_CLOSEST_POINT);
AG_ToolbarButtonIcon(snbar, vgIconSnapCenterPt.s, 0,
SnapTo, "%p,%p,%i", snbar, vv, VG_CENTER_POINT);
AG_ToolbarButtonIcon(snbar, vgIconSnapMiddlePt.s, 0,
SnapTo, "%p,%p,%i", snbar, vv, VG_MIDDLE_POINT);
AG_ToolbarButtonIcon(snbar, vgIconSnapIntsectAuto.s, 0,
SnapTo, "%p,%p,%i", snbar, vv, VG_INTERSECTIONS_AUTO);
AG_ToolbarButtonIcon(snbar, vgIconSnapIntsectManual.s, 0,
SnapTo, "%p,%p,%i", snbar, vv, VG_INTERSECTIONS_MANUAL);
#endif
return (snbar);
}
void
VG_SnapMenu(AG_MenuItem *mi, VG_View *vv)
{
AG_MenuAction(mi, _("Free positioning"), vgIconSnapFree.s,
SnapToMenu, "%p,%i", vv, VG_FREE_POSITIONING);
AG_MenuAction(mi, _("Grid"), vgIconSnapGrid.s,
SnapToMenu, "%p,%i", vv, VG_GRID);
#if 0
AG_MenuSeparator(mi);
AG_MenuAction(mi, _("Endpoint"), vgIconSnapEndpt.s,
SnapToMenu, "%p,%i", vv, VG_ENDPOINT);
AG_MenuAction(mi, _("Distance from endpoint"), vgIconSnapEndptDist.s,
SnapToMenu, "%p,%i", vv, VG_ENDPOINT_DISTANCE);
AG_MenuAction(mi, _("Closest point"), vgIconSnapClosest.s,
SnapToMenu, "%p,%i", vv, VG_CLOSEST_POINT);
AG_MenuAction(mi, _("Center point"), vgIconSnapCenterPt.s,
SnapToMenu, "%p,%i", vv, VG_CENTER_POINT);
AG_MenuAction(mi, _("Middle point"), vgIconSnapMiddlePt.s,
SnapToMenu, "%p,%i", vv, VG_MIDDLE_POINT);
AG_MenuSeparator(mi);
AG_MenuAction(mi, _("Intersections (auto)"), vgIconSnapIntsectAuto.s,
SnapToMenu, "%p,%i", vv, VG_INTERSECTIONS_AUTO);
AG_MenuAction(mi, _("Intersections (manual)"),vgIconSnapIntsectManual.s,
SnapToMenu, "%p,%i", vv, VG_INTERSECTIONS_MANUAL);
#endif
}